Team Indie
Team Indie
As a Concept Artist for an indie game project, I collaborated closely with the Visual Director to establish a cohesive art style and visual language. I then assembled and led a team of three artists who completed all visual assets for the game within one month, combining modular background elements, frame-by-frame character animation, Spine-based enemy animation, and hand-painted environmental details to create a rich and visually varied world.Nadim Nove Visual Development, Art Director
Anna Carla Plicht Animation Annelie Kretzschmar InGame Art
Creating the Characters...


Creating the enemies...


Creating the world...


Thanks to everyone involved!